ProEXR File Description
=Attributes=
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4959, 3506]
displayWindow (box2i): [0, 0, 4959, 3506]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
B (half)
Background.blue (half)
Background.green (half)
Background.red (half)
Backplate.blue (half)
Backplate.green (half)
Backplate.red (half)
Bedside Lamp.blue (half)
Bedside Lamp.green (half)
Bedside Lamp.red (half)
G (half)
HDRI GI.blue (half)
HDRI GI.green (half)
HDRI GI.red (half)
HDRI Refl.blue (half)
HDRI Refl.green (half)
HDRI Refl.red (half)
ID.blue (half)
ID.green (half)
ID.red (half)
LightMix.blue (half)
LightMix.green (half)
LightMix.red (half)
Mask Bed.blue (half)
Mask Bed.green (half)
Mask Bed.red (half)
Mask Carpet 1.blue (half)
Mask Carpet 1.green (half)
Mask Carpet 1.red (half)
Mask Carpet 2.blue (half)
Mask Carpet 2.green (half)
Mask Carpet 2.red (half)
Mask Door.blue (half)
Mask Door.green (half)
Mask Door.red (half)
Mask Floor.blue (half)
Mask Floor.green (half)
Mask Floor.red (half)
Mask Pendant Light.blue (half)
Mask Pendant Light.green (half)
Mask Pendant Light.red (half)
Mask Sofa.blue (half)
Mask Sofa.green (half)
Mask Sofa.red (half)
Mask Table Cabinet Shelf.blue (half)
Mask Table Cabinet Shelf.green (half)
Mask Table Cabinet Shelf.red (half)
Mask Wall 1.blue (half)
Mask Wall 1.green (half)
Mask Wall 1.red (half)
Mask Wall 2.blue (half)
Mask Wall 2.green (half)
Mask Wall 2.red (half)
Mask Wall 3.blue (half)
Mask Wall 3.green (half)
Mask Wall 3.red (half)
Mask Wall Outside.blue (half)
Mask Wall Outside.green (half)
Mask Wall Outside.red (half)
Mask Windows.blue (half)
Mask Windows.green (half)
Mask Windows.red (half)
Pendant Light.blue (half)
Pendant Light.green (half)
Pendant Light.red (half)
R (half)
Sun.blue (half)
Sun.green (half)
Sun.red (half)